

| Goal is to become an accomplished 3d modeler, texture artist or scene lighter. Focused on high and low poly modeling with advanced UV texturing and Mental Ray lighting. Outgoing individual with strong leadership skills that works well in any setting. I believe myself to be a dedicated artist and responsible individual who knows the importance of an ongoing focus of study. | |||||||
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Digital data input for web project, model and texture 3d furniture for pre-visualization of future housing development in Boulder, CO. eFlection.com |
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Advertising: Trifold Brochure Design,Billboard Design, DVD Prints, Video Editing with Vegas Video Autodesk 3DsMax Work:House/Leasing Office Model,Gatehouse Model,Front Gate Model,House #2,House #3 and 3d Topology Maps PanamaWaterfalls.com |
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3d Modeling, 3d Texturing, Animation and Post Production for new drill platforms using Autodesk's Maya, Photoshop and After Effects Corion Express Drill Demo6mb Ticora Geosciences Drill Demo6mb ![]() 303-595-8844 |
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Rigged and skinned a 3d Human Male for posing Poses JoyCo Multimedia Link |
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I using Autodesk's Maya, Adobe Photoshop and After Effects. I was responsible for all the 3d Modeling, 3d Texturing, Animation and Post Production on a 3d clip for a new short film "The Clearing" written, directed and edited by Jack Gastelbondo Will be playing at the Starz Denver Film Festival on November 31st 2008 DVDs Now Available! Take a peak Two Sided Productions Link |
3d Modeling, UV Mapping and 3d Texturing using Autodesk's 3Ds Max, z-brush and Adobe Photoshop
![]() Models I have contributed so far |
I take Models, Texture Files and riggs from game development teams, such as 2K, Atari, Red Fly Studios, Net Devil and Microsoft and get them ready by fixing textures, UVs, skinning and modeling for Hi Res Rendering In 3DsMax or Maya using Brazil or V-Ray. I can not tell you the games I am currently working on because that info is confidential until the games are released to the public Concept Arts Link |
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